DirectionHUD 1.8 Help

HUD

The HUD command controls all aspects of the on-screen display.

Command Arguments

/hud modules

Lists all HUD modules to edit.

Each module has their own setting and state.
Clicking on a module on the GUI opens the HUD module edit menu.
For a list of modules and their details, Click Here.

edit <module>

/hud module edit coordinates

Displays the HUD module edit GUI.

The menu displays a random preview of the module, toggle settings, HUD order settings, custom HUD options, and buttons to switch the module being edited.

order <module> <order>

/hud module order time 2

Sets the display order for the module selected.

Enter a number greater than one for the order.

setting <module> <module_setting> <value>

/hud module setting speed 2d-calculation off

Sets a specific HUD module setting to the given value.

For a list of settings and their values, Click Here.

toggle <module>

/hud module toggle time

Toggles the enabled status of the selected module.

reset (module)

/hud module reset

Restores all HUD modules to their default values unless a specific module is specified.

Module Setting Types

module

setting

value

explanation

angle

display

[yaw, pitch, both]

Sets the angle display type.

coordinates

xyz-display

[on, off]

Toggles between xyz and xz coordinate display.

speed

2d-calculation

[on, off]

Sets the speed calculation type, on excludes the Y level from the calculation.

display-pattern

0.00
See DecimalFormat for formatting options.

Sets the formatting string for the speed value.

time

24hr-clock

[on, off]

Toggles between a 24 and 12 hour clock.

tracking

hybrid

[on, off]

Enables the ability track any target, but prioritizes tracking the main target.

target

[player, dest]

Selects the target for the tracker to point towards.

display-type

[simple, compact]

Changes the visual style of the tracker.

show-elevation

[on, off]

Enables showing the elevation difference to the target.

Modules

coordinates

Displays the current location.

distance

Displays the distance from the set destination.

destination

Displays the coordinates for the set destination.

direction

Displays the current facing direction.

tracking

Displays an arrow that points to the tracked target.

time

Displays the time of the current world.

weather

Displays the weather status of the current world.

speed

Displays the current movement speed.

angle

Displays the current viewing angle.

/hud color

Displays the GUI to edit the HUD colors.

The HUD has two color categories; primary & secondary.
Each HUD Module uses either color when displaying.

Along with entering a custom color for the HUD, each color type can be a combination of bold, italic, and rainbow.

Color Arguments:

reset [all, primary, secondary]

/hud color reset primary

Resets the style of the selected HUD color category

[primary, secondary] . . .

/hud color primary

Edits the selected HUD color category

set <color>

/hud color primary set #ffccff

Sets the color for the color category

bold [on, off]

/hud color secondary bold on

Enables or disables bold styling for the color category

italics [on, off]

/hud color secondary italics off

Enables or disables italics styling for the color category

rainbow [on, off]

/hud color primary rainbow on

Enables or disables rainbow for the color category

/hud settings

Displays the HUD settings GUI.

Edit HUD settings such as BossBar and HUD display type.

reset (hud_setting)

/hud settings reset bossbar.color

Restores all HUD settings to their default values unless a specific setting is specified.

set <hud_setting> <state>

/hud settings set type bossbar

Updates a specific HUD setting to the given state.

HUD Setting Types

setting

value

explanation

state

[on, off]

Sets the HUD visibility.

type

[actionbar, bossbar]

Sets the HUD display type.

bossbar.color

[pink, blue, red, green, yellow, purple, white]

Sets the color of the BossBar.

bossbar.distance

0+

Sets the distance at which the BossBar starts decreasing as the player approaches.
Use 0 for automatic distance calculation.

/hud toggle

Toggles the hud state.

Last modified: 05 March 2025